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Ender4 8/21/08 12:12:57 PM
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Novice Member
Joined: 5/18/08 |
My guess is a peak over $1M subs with a sustained population of something over 500K for the first 6 months. This is by far the best title to come out since WoW and LOTRO had 300K people 6 months in btw. WoW's western world population is only something like $4M right now so if they can break $1M it will put a real dent in WoW even though it won't be a 'WoW killer'. It obviously wont' touch the eastern subscription base at all. |
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ghettobooste 8/21/08 12:13:19 PM
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Advanced Member
Joined: 11/27/06
CPU-Core2 E8500 |
Originally posted by grimfall
This is so wrong man, Blizzard completely focuses on new players with every expansion. In fact, the best time to join as a new player is right after a new expansion. Everyone effectivly starts over. All that T5 T6 gear is obsolete. The ez mode solo quest rewards are better than the previous raid gear. If anything wow does not cater to their existing customers and caters more towards getting new players involved in the end game with the release of their expansions. Leveling to 79 is not the hard part of WoW, it will be gearing for t7 t8 etc... all of the stuff you do after you hit the level cap. |
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IKShadow 8/21/08 12:20:23 PM
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Elite Member
Joined: 11/08/05
Support Bacteria - They''re the only culture some people have. |
My guess would be around 300K to 400K in 4th month, I think they will match AoC sales but I doubt they will keep majority of subscribers. |
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| Futilez Mature gaming guild |
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BattleFelon 8/21/08 12:22:02 PM
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Apprentice Member
Joined: 7/23/06 |
Just wanted to point out that a certain game called Guild Wars - which also is PVP-focused - sold 5 million copies and probably has close to a million regular players across the world. If Mythic does everything right, I could easily see the game having a million subscribers by 2009. I really wouldn't discount the table top fans of Warhammer, who number several million if you look at both the US and Europe. Personally, I think the fact AOC did so well initially shows the MMORPG market is growing. We're no longer in an era where WOW completely dominates and everyone else is lucky to have a mere 100K subscribers. |
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Oph8 8/21/08 12:23:23 PM
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Novice Member
Joined: 5/24/03 |
I'll be honest here. I have no idea how this game is going to stack up against any MMO. Most mmorpg's take at least 5 years to make, WAR took 1.5 years. It looks like Mythic used World of Warcraft as their model and went from there. And hey, let's all be honest here, all bullcrap aside, the only thing that I see that's different is RvR, everything else is a complete copy of what World of Warcraft's foundation with some poor content here and there. Some people say that WAR is shaping up, I say that's a bunch of crap and that's pure smoke coming from their ass. And from what I've played, I don't see WAR really being a contender for awhile. Like it or not, this game is unfinished by a long shot.
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zippy123 8/21/08 12:36:51 PM
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Novice Member
Joined: 7/12/08 |
WAR should pop over 1 million subs easy without Asia, probably closer to 2 million. Most of your PvP players from WoW will come to WAR, the hard core PvE boys will stay in WoW. Now the staying power of WAR is the thing, will there be enough new content and so forth to keep it going and interesting is to me the big question.
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memoir 8/21/08 12:37:58 PM
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Apprentice Member
Joined: 8/16/08 |
Originally posted by BattleFelon
The difference is Pay to Play. GW is a free game. No subs. Again Xfire: GW is rated as being daily played at 30K (Wow about 400K+). that mean the numbers of players in the western world (Chinese don't use Xfire) is 13 to 14 times less in GW. Could be around 300K players. So 300 K active players for a freebee game. How many would continue if they had to play 15 dollars a month? This has nothing to do with the potential of WAR of course, but it is a sign.
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Reklaw 8/21/08 12:44:05 PM
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Elite Member
Joined: 1/07/06
Freedom is the will to be responsible to ourselves. |
Originally posted by Riechman
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alkennjoi 8/21/08 12:47:41 PM
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Apprentice Member
Joined: 11/15/05
-----> too much QQ from those who cant pewpew <----- |
gdi lrn2 | |