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 Thread (153 posts)
howardb  6/06/08 8:27:24 AM

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http://www.funcom.com/wsp/funcom/frontend.cgi?func=publish.show&func_id=1301&table=CONTENT&item=1004

Age of Conan reaches one million milestone

Standard edition sold out in numerous territories, hundreds of thousands additional copies now shipping - Officially number one on the charts in all major markets

Durham, USA – June 6th, 2008 – Funcom is proud to announce that Age of Conan will pass the astounding "One Million Copies Shipped” milestone, in less than three weeks after the launch of the game. Due to overwhelming demand Funcom’s retail partner is now re-supplying retail boxes rapidly while also including new markets to the mix. As a result of the tremendous interest from gamers, Age of Conan has for the past few weeks been claiming number one spots on the sales charts across the western world – including the US, Germany, France and the UK – while receiving glowing review scores from gaming media.

"Sales data shows that Age of Conan is the biggest MMO launch since World of Warcraft,” says Funcom Vice President of Sales and Marketing, Morten Larssen. "The numbers are very promising, and we are very proud to be one of the fastest selling PC games ever in a launch month and the biggest simultaneous Europe/US MMO launch in history.”

In the US, Age of Conan has a strong # 1 chart position and is now moving past the 500.000 shipped mark. Meanwhile the attention for the game is growing across the globe, with over 8 million unique visitors from over 200 countries to the Age of Conan websites so far in 2008. The community surrounding the game is also growing fast, with over 800,000 signing up as members of the Clan of Conan fan club.

Age of Conan was launched May 20th in the US and May 23rd in Europe, receiving critical acclaim from media across the globe. "Age of Conan has raised the bar,” wrote US gaming website Gamezone, giving the game a score of 94 out of 100. Gamespot, one of the world’s leading gaming websites, rewarded Age of Conan a 8,5 score calling it "one of the finest online RPGs available”. The game is also receiving acclaim in Europe, where a broad range of early reviews gave an average score of over 90 percent. Funcom is committed to continue to expand and improve on the game by adding more content, features and fixes in order to make Hyboria a favorite place for gamers across the globe, and players can expect some exciting news in the weeks and months ahead.

More information about the game can be found on www.ageofconan.com  

____________________________
Currently playing:

EVE
LoTRO (resubbed)
WAR (getting boring)

fyerwall  6/06/08 8:30:53 AM

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Originally posted by howardb

http://www.funcom.com/wsp/funcom/frontend.cgi?func=publish.show&func_id=1301&table=CONTENT&item=1004

Age of Conan reaches one million milestone

Standard edition sold out in numerous territories, hundreds of thousands additional copies now shipping - Officially number one on the charts in all major markets

Durham, USA – June 6th, 2008 – Funcom is proud to announce that Age of Conan will pass the astounding "One Million Copies Shipped” milestone, in less than three weeks after the launch of the game. Due to overwhelming demand Funcom’s retail partner is now re-supplying retail boxes rapidly while also including new markets to the mix. As a result of the tremendous interest from gamers, Age of Conan has for the past few weeks been claiming number one spots on the sales charts across the western world – including the US, Germany, France and the UK – while receiving glowing review scores from gaming media.

"Sales data shows that Age of Conan is the biggest MMO launch since World of Warcraft,” says Funcom Vice President of Sales and Marketing, Morten Larssen. "The numbers are very promising, and we are very proud to be one of the fastest selling PC games ever in a launch month and the biggest simultaneous Europe/US MMO launch in history.”

In the US, Age of Conan has a strong # 1 chart position and is now moving past the 500.000 shipped mark. Meanwhile the attention for the game is growing across the globe, with over 8 million unique visitors from over 200 countries to the Age of Conan websites so far in 2008. The community surrounding the game is also growing fast, with over 800,000 signing up as members of the Clan of Conan fan club.

Age of Conan was launched May 20th in the US and May 23rd in Europe, receiving critical acclaim from media across the globe. "Age of Conan has raised the bar,” wrote US gaming website Gamezone, giving the game a score of 94 out of 100. Gamespot, one of the world’s leading gaming websites, rewarded Age of Conan a 8,5 score calling it "one of the finest online RPGs available”. The game is also receiving acclaim in Europe, where a broad range of early reviews gave an average score of over 90 percent. Funcom is committed to continue to expand and improve on the game by adding more content, features and fixes in order to make Hyboria a favorite place for gamers across the globe, and players can expect some exciting news in the weeks and months ahead.

More information about the game can be found on www.ageofconan.com  

Already been posted twice before.

 

Its not really that big a deal either, it will only be interesting to see how many subs they have after the free months expire.

------------------------------
"But why so much hate? And don''t tell me it is because you payed 50$ and you saw all those broken promises. Cause if you are a veteran gamer (which I suspect you are) you should have bought a million crappy games by now, like all of us." - Huxflux2004

Battlekruse  6/06/08 8:33:38 AM

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Forums Are For Discussion. Let us discuss productively and respectfully!

I just love how "units shipped" became relevant in the MMO industry. hmm, Wasn't it subscription numbers not too long ago?

But units shipped sounds a lot better, because thats the total amount of produced boxes and not sold boxes. I guess that amongst those million unit, I bet there is still a lot standing in the shops.


"If anything can go wrong, it will." - Murphy's Law

howardb  6/06/08 8:38:33 AM

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This press release is from today. You sure it's been posted already as I didn't see anything?

Anyway, you say it's not a big deal that they've shipped one million copies? Are you joking mate? It's an enormous deal. They've already recouped their investment - which was between 200 and 250 million NOK. If they even manage to keep 1/5 of those players Funcom will make lots of money.

There's not many games that sell one million copies a year, plus Funcom is making money every month out of subs. We AoC players are guarranteed massive support, patching and addons in the coming months.

One million copies sold not a big deal. Yeah right. For your sake I hope you don't speculate in the stockmarket.

____________________________
Currently playing:

EVE
LoTRO (resubbed)
WAR (getting boring)

Nadia  6/06/08 8:39:05 AM

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EQ2,DAOC,GW,WOW

initial discussion was here

www.mmorpg.com/discussion2.cfm/thread/184210

 

 

wont be seeing subscriber counts for another 2 months


the info should be available in mid August, when Funcom releases Q2 2008 financial report

http://www.abnnewswire.net/press/en/52437/Funcom.html
Funcom will not report subscriber numbers on a regular basis

 
Adythiel  6/06/08 8:41:00 AM

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For Great....what were we talking about? Ooo...a shiney.

Originally posted by howardb

plus Funcom is making money every month out of subs. We AoC players are guarranteed massive support, patching and addons in the coming months.

You might want to rethink this statement just a little bit....


fyerwall  6/06/08 8:42:08 AM

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Originally posted by howardb

This press release is from today. You sure it's been posted already as I didn't see anything?

Anyway, you say it's not a big deal that they've shipped one million copies? Are you joking mate? It's an enormous deal. They've already recouped their investment - which was between 200 and 250 million NOK. If they even manage to keep 1/5 of those players Funcom will make lots of money.

There's not many games that sell one million copies a year, plus Funcom is making money every month out of subs. We AoC players are guarranteed massive support, patching and addons in the coming months.

One million copies sold not a big deal. Yeah right. For your sake I hope you don't speculate in the stockmarket.

Yeah, its great they sold that many games to retailers, but who cares? Shipped to retailers is fine and dandy, but thats not sold to players yet. Those boxes could sit around for weeks/months/years and still not be bought untill they end up in the bargin bin with the other discount games.

Units shipped is just that, Units shipped. Thats not how many games they have sold.

------------------------------
"But why so much hate? And don''t tell me it is because you payed 50$ and you saw all those broken promises. Cause if you are a veteran gamer (which I suspect you are) you should have bought a million crappy games by now, like all of us." - Huxflux2004

namelessbob  6/06/08 8:42:12 AM

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Originally posted by Battlekruse

I just love how "units shipped" became relevant in the MMO industry. hmm, Wasn't it subscription numbers not too long ago?

But units shipped sounds a lot better, because thats the total amount of produced boxes and not sold boxes. I guess that amongst those million unit, I bet there is still a lot standing in the shops.

At least Units sold. I don't remember dead software in the 99 cent bin ever being relevant to the success of the game.

-----------------------------
No MMOs Currently just waiting to either be thrilled or disappointed by WAR.

Kerith  6/06/08 8:47:49 AM