Correspondent - Examining Vanguard PvP
Aug 26, 2008
MMORPG.com Vanguard Correspondent Jei Anderson pens this article about his experiences with the PvP system (or lack thereof) in Vanguard: Saga of Heroes.

Imagine a vast, detailed world of swords and sorcery, of dragons and knights, of fiery swords and chests overflowing with treasures a world in which a myriad of sentient races and creatures, many of whom players will be able to base a character on, live and affect change. A place where players can follow very different paths of advancement, including assuming the roles of adventurers, crafters and merchants.
Characters will not only own buildings and vehicles, but they will also whisper into the ears of kings, manipulate the hand of justice, and change the direction of history. They will make their mark on a world we initially create but they ultimately shape and form.
Players will experience settings ranging from enjoying a drink in a tavern to walking through the streets of a bustling city. They will travel with trade caravans across deserts and they will fight pirates on the high seas. They will ascend the highest peak in the land and also explore the depths of eerie dungeons...
Vanguard: Saga of Heroes will be the premier third generation massively multiplayer RPG. A vast, seamless, immersive virtual world filled with elements of familiar High Fantasy, including traditional themes and more, all depicted using cutting-edge graphics technology. Sigil's expertise and experience in the field will bring groundbreaking static and dynamic content to the genre. Vanguard will build upon the successes and strengths of earlier MMOGs to improve popular game mechanics and features, but also address these pioneering games mistakes and deficiencies. Vanguard will focus heavily on interdependence, challenge, and reward, while simultaneously addressing tedious and annoying issues, including camping, excessive downtime and more.
MMORPG.com Vanguard Correspondent Jei Anderson pens this article about his experiences with the PvP system (or lack thereof) in Vanguard: Saga of Heroes.
MMORPG.com Vangaurd Correspondent Warren Bennett pens this editorial about what drew hium back into the world of Vanguard after leaving the game due to an unsatisifying earlier experience.
SOE updates us on what's been going on in the Vanguard offices during the summer convention season, including whispers of Game Update 6 which is set to fix over a thousand bugs.
SOE is welcoming back former Vanguard players by giving them some free game time to experience recent game improvements.
Allahkazam interviews Thom Terrazas, producer of Vanguard: Saga of Heroes.
Massively interviews Lenny "Tiraslee" Gullo about Game Update 5 for Vanguard.
Massively has posted a video showing new spell effects in Game update 5 for Vanguard.
Massively has posted a video of mounts in Vanguard.