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Posted on 09/05/2008 by Jon Wood
Today, we present part two of our Leipzig interview with Funcom Product Manager Erling Ellingsen. In this half of the interview, Ellingsen talks about upcoming content, the reason for the upcoming expansion, why they can't give us specific subscriber numbers, and more.
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Posted on 09/04/2008 by Jon Wood
While at the Leipzig Games Convention Jon Wood had the opportunity to sit down under a tree and follow up on the conversation he had with Erling Ellingsen at ComicCon, where they discuss DirectX 10, forum censorship, and Age of Conan's issues after launch.
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Posted on 08/01/2008 by Jon Wood
At Comic Con San Diego, MMORPG.com Managing Editor Jon Wood caught up with Funcom's Erling Ellingson to talk about the game since launch and the direction for the future.
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Posted on 07/21/2008 by Carolyn Koh
MMORPG.com's Carolyn koh was at E3. While there, Carolyn caught up with Erling Ellingson of Funcom and Rick Reyonlds of Eidos to talk about the future of the game.
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Posted on 06/13/2008 by Guest Writer
Each month, MMORPG.com brings you a profile of one of the developers working on Funcom's Age of Conan. This month, it's the head honcho himself, Game Director Gaute Godager.
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Posted on 06/10/2008 by Mathew Reuther
To accompany Mathew Reuther's first article on The Anatomy of a Launch, he also had the opportunity to ask a few questions of Funcom's Jorgen Tharaldsen. In this unconventions Q&A, Reuther comments on the questions asked and the answers given.
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Posted on 06/02/2008 by Jon Wood
Recently, MMORPG.com Managing Editor Jon Wood had the opportunity to send eight questions over to Jorgen Tharaldsen at Funcom. In those questions, Tharaldsen addresses instances, CS and more.
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Posted on 05/26/2008 by Jon Wood
Recently, MMORPG.com Managing Editor Jon Wood had the opportunity to sit down to talk with Funcom Product Manager Jorgen Tharaldsen and talk about the XBox360 implementation for AoC.
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Posted on 05/16/2008 by Jon Wood
While attending a launch event in Oslo, Norway, MMORPG.com Managing Editor Jon Wood had the opportunity to speak with Knut Avenstroup Haugen, the composer of the Age of Conan soundtrack.
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Posted on 05/08/2008 by Guest Writer
Every month, the folks from Funcom provide us with a new developer profile Q&A, telling us just a little bit more about the people behind Age of Conan. This time around, it's Per Storløkkenn, a Gameplay Designer.
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Posted on 05/07/2008 by Jon Wood
Last week, we spoke to Funcom’s Age of Conan Product Director Jorgen Tharaldsen about the company’s decision to hold an Open Beta through the subscription-based website Fileplanet. Now that the Fileplanet Beta is underway, a number of player concerns have arisen about the game’s performance and potential launch problems. This week, Tharaldsen speaks once more with MMORPG.com Managing Editor Jon Wood, Speaking to some of the concerns that have been raised by our readers.
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Posted on 04/29/2008 by Jon Wood
Funcom Product Director Jorgen Tharaldsen speaks to MMORPG.com Managing Editor Jon Wood about the Fileplanet Open Beta. In this interview, Tharaldsen addresses a number of the rumors that have circulated since the Open Beta announcement.
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Posted on 02/28/2008 by Guest Writer
Every month, we profile a different member of the Funcom development team. This month, Helene Johnsen answers our questions. Helene is a Content designer on Age of Conan.
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Posted on 02/01/2008 by Guest Writer
Every month, we feature a new member of Funcom's Age of Conan team in the form of a Developer Profile. This month, it's Sigbjørn “Siggy” Galåen, the Technical Art Director for Age of Conan.
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Posted on 01/15/2008 by Guest Writer
Yesterday, an entry from designer Jason Stone kicked off our official Age of Conan developer blogs. Today, Stone returns with another entry.
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Posted on 12/14/2007 by Keith Cross
Recently, News Manager Keith Cross had the opportunity to travel to San Francisco for a hands-on demonstration of Funcom's upcoming MMORPG, Age of Conan. The experience was under embargo until today, so today he files his report.
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Posted on 11/30/2007 by Guest Writer
Every month, we feature a new member of Funcom's Age of Conan team in the form of a Developer Profile. This month it's Tomaz Przechodzki, a rendering programmer on the project.
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Posted on 11/06/2007 by Guest Writer
Each month, MMORPG.com brings you a profile of one of the developers working on Funcom's Age of Conan. This month, it's Loremaster Elliott Kingdon who answers our questions.
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Posted on 09/27/2007 by Guest Writer
Each month, to coincide with the release of the Age of Conan Newsletter, MMORPG.com brings you a profile of one of the developers working on Funcom's Age of Conan. This month, it's Quest Designer Joel Bylos who answers our questions.
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Posted on 06/28/2007 by Guest Writer
Today, we continue our series of Developer Profile Q&As where we take a more in-depth look at one of the people working on Funcom's Age of Conan. This week, we're talking to Orjan "Mathis" Tvedt, the Service & Quality Assurance Senior Manager for AoC.
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Posted on 05/31/2007 by Guest Writer
Our series of developer profiles from Funcom, the company behind the upcoming Age of Conan, continues today with answers from Morten Sorlie, the game's Audio Director.
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Posted on 03/29/2007 by
Mats Remman from Funcom answers questions from our own Garrett Fuller about his job, his game, and life in the industry.
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Posted on 02/22/2007 by
Funcom Developer Jason Stone stops by to answer Garrett Fuller's questions about live, work and the games industry in this Developer Focus interview.
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Posted on 01/29/2007 by
Garrett Fuller had a chance to get to know Funcom's Didrik Tollefsen, the Art Director for Age of Conan.
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Posted on 12/27/2006 by
Garrett Fuller sits down with Funcom World Designer Thomas Wollbekk.
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Posted on 11/23/2006 by
Heidi Schmidt is a Content Developer for Funcom's Age of Conan. What does that mean? Why, she's the keeper of the lore!
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Posted on 10/31/2006 by
We chat with a community manager on Funcom's Age of Conan.
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Posted on 10/14/2006 by
Ole Herbjørnsen is the Lead Designer of Age of Conan. Today, we run his developer profile.
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Posted on 10/14/2005 by Dana Massey
Game Director Gaute Godager arrives with the second half of our two part look inside this exciting title.
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Posted on 09/02/2005 by Dana Massey
In the first part of a two part interview, Funcon's Terri Perkins discusses their second big MMORPG project: Age of Conan.