| Username | BigMango |
| Real Name | |
| Rank | Advanced Member |
| Joined | October 10, 2006 |
| Gender | Male |
| Age | 34 |
| Location | Paris, Fiji |
| Last Visit | November 30, 2008 |
| Post Count | 1012 |
| Biography | |
| Quote |
Yes, things are definitely headed in the right direction ![]()
Originally posted by Wharmaster
IF THEY HAD FINISHED THE GAME BFORE SELLING IT...
I think this sums it up pretty well ![]()
Originally posted by Jackthecatsorry to burst your bubble, but I think fixing crafting, adding more PvE content, adding more PvP content, and getting subs back is more important than what curtain matches your epic couch in your livingroom of death and destruction. Don't get me wrong...I like player housing, but from the sounds of it Funcom should definitely be focusing on the things that I stated.
Sorry to burst your bubble, but just dropping a line 6 months after release to let the player base know if features that were advertised before launch are still planned for the future of the game or not, won't prevent them from fixing the things they need to fix, will it? ![]()
Thanks Avery, this is some awesome info.
But what is all this crapola talk about architects ?????
Just put in player housing so the architects can build player houses, and furniture so they can make some furniture for the player houses and the guild cities. This is the stuff we are interested in, why so much useless talk about this class? We still don't even know if the important things aka player housing and furniture are planned or not (the devs said player housing was planned 2 years ago (-> it's in the wiki), is it still going to happen?).
Originally posted by skeaser
Originally posted by BigMango
Hmmm...... so 2008 is ending in 30 days and we still don't have a release date... we don't even have an open beta date yet ??? Sure....
Well, maybe, just maybe, they really did as much internal testing as they claimed and the game really is polished.
One can only hope.
Of course, everything is possible. I am still hoping as you are.
But .... well... even the top gaming houses with budgets over 30$-40$ millions and 200-300 people working on a game almost always have problems releasing their games. Features almost always get dropped a few weeks before launch. But the small Aventurine will manage to do what the big guns can't do themselves?
And if the game is ready as they say, they still don't have a launch date or even an open beta date 30 days before the year is over, but they still say they are launching this year ? ![]()
It smells fishy, but if they really do it, then my hat's off to them.
What characteristics of an MMORPG do you look at most?