| Username | Leucent |
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| Joined | January 24, 2004 |
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| Age | 37 |
| Location | Penticton, BC, Canada |
| Last Visit | July 3, 2008 |
| Post Count | 851 |
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| Quote |
Originally posted by Locklain
Originally posted by MMO315
Originally posted by dethgar
WAR will also be out before WotLK, with sieges, rvr, etc. By the time WotLK is out AoC might have functioning sieges and pvp.
True, AoC may have functioning seiges by then...but I bet they'll be buggy for another year after that.
What is to say WAR or WotLK won't be buggy at release? We could even take it a step further and ask how do we know that there will be sieges in WAR or WotLK at release?
I could care less about WOW , but one major reason of WAR s release being pushed back was to polish up the keep sieges and city sieges. I can t obviously guarentee anyting but i can tell you they re on track nicely.
Originally posted by Sornin
Originally posted by Moogleboy13
(Think it was originally planned to be out by last Christmas, I may be wrong though)
WAR was originally intended to be released in Q3 of 2007, I believe. It has been pushed back about three times now. To be honest, their first estimate was so insanely optimistic it could not be taken seriously. To their credit, it was only an estimate, but it would have meant developing a AAA MMORPG in about two years from basically scratch, discounting a supplied IP and licensed engine, which does not necessarily speed up the process. In fact, having to stick to lore can slow things down.
As for points of worry, EA Mythic has been extremely transparent regarding WAR, so I would not worry about incomplete notes and hidden buffs/nerfs too much. I am in beta and, having been in quite a few before, can attest to the fact that the developers and everyone else who is involved directly with the community is very open, responsive, and honest. I do not expect this to change in retail.
As for broken promises, thus far I do not think EA Mythic has stuck their foot in their mouths, discounting their estimated release dates, which were only estimates, and ultimately the delays end up allowing the game to be better. There are not too many promised features that have been dropped after being built up as a selling point for the game. EA Mythic seems to be rather careful about waiting until they know something will be in before announcing it. Funcom said a little bit too much about things like sieges and such that ended up being almost blatant lies.
I cannot really comment too much on the last one, except to say that the WAR is not nearly as ambitious nor as hungry as AoC in terms of graphics, so already stability in comparison should be better. I expect the game to launch in a very playable state with very few bugs that break/lag/crash the game. Balance will certainly see tweaks, but the game should at least run.
What he said:) I m in beta as well and i have never seen a dev team so openly involves with what we have to say. That said there will be issues i m sure, but i can honestly say this game could have released at last release date and been better then most games out now. I truly am glad they did delay though because it s turning out to be a gem of a game.
Originally posted by Amarao
I've thought about playing DAoC for a while now, and during the summer bore I figured it would be a good time to pick it up, but of course, I have some questions.
1. I hear the community is a bunch of pricks, is this true?
2. I also hear that the community is rather small at this point, is this true?
3. If this game is similar to any others, please tell me which ones.
4. Is there any chance for me to catch up to the other players in a reasonable time? (i don't want to hit max mid-fall and have no guild)
1. Some are like any game, but most aren t IMO.
2. Smaller then before yes, still a good size.
3. Honestly it s main goal is end game RVR which no game i ve played anyways is remotely close. Have to try RVR to know why no game is like it.
4. Leveling is quite quick and if you go Classic servers or better yet wait for Origins server where everyone will be starting new then this won t be a problem.
Still the best game i ve played outside WAR beta to date. Obviously you can t just join WAR beta so ya IMO best game out there atm.
Originally posted by Antarious
Originally posted by Leucent
Im fine with that totally. BG s to me take away from the end game RVR IMO. Toomany people playing those instead of the real game :)
Problem with that is.. those people are paying a subscription to play the part of the game they are willing to pay for.
Keeping the current pos archery system... no theurg for albs.. valks for mids... low levels in the frontier to exploit the anti griefing code (if you played daoc much you know someone will find a way).
Just a string of bad decisions.
The goal should have been to get old customers back that left due to most of this idiot decisions. Instead they will just move around their current population and get some (not as many as they could have) people back.
If enough people leave the other servers and the "battle ground players" don't have the action they were willing to pay for.. then those just lost those subs.
Just saying from a business stand point.. I think Origins was a great idea.. right up until they released the FAQ.
I guess we'll see.. and my personal opinion is that WAR won't appeal to the "hard core" daoc fan. Of course I'm just saying this from my person viewpoint and I have been in WAR beta for quite a while. It certainly doesn't appeal to me in any way...
So with the current crapfest of MMO's.. I would have actually resubbed to Origins long term.. if it had indeed been Origins.. and not all the crap that drove me away pasted in the Old Frontier.. no battle grounds just adds to that same stupid decision chain. I never lived in BG's but I played them when my group or friends weren't on etc blah blah
Perhaps that's just it.. the server isn't going to be what *I* thought it would be when I saw the name.. so I am just disgruntled.
I m not sure i agree with this at all. I was there when DAOC launched. Some of this stuff you say they added onto OF is a string of bad decisions, to me are good additions. I loved DAOC at first and honestly haven t found anything i like as much (WAR beta is the exception). On that note WAR will appeal to the hardcore DAOC fan more then i think you realize :)
Anyways on topic. No BGs really won t effect me either way. If they re there i ll play them from time to time. If they re not i ll get my crafting up faster:) I understand BG s are important to alot of people but it really does distract from the purpose of the game in general. The main focus is end game RVR.
How many MMORPG titles are you currently subscribed to?