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Profile: MarchReaver
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UsernameMarchReaver
Rank: 1/100Rank: 1/100Rank: 1/100Rank: 1/100Rank: 1/100
Real NameRaphael Saccucci
RankNovice Member
JoinedMarch 17, 2006
GenderMale
Age(hidden)
LocationToronto, ON, Canada
Last VisitSeptember 19, 2008
Post Count4
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    • Pot. Kettle. Black.
    • Originally posted by Kainis

      3. Base WoW- no. BC- yes. There are towers the factions worked hard to take in almost every outland zone. The mechanics of which were strikingly similiar to what I experienced in WAR. The fight for them on pvp servers became well known. Perhaps you played BC on a pve server, and so aren't familiar with it?

       

      Those silly tower caps in EPL? The open pvp in the Outlands for pointless buffs and a rez point from towers? That doesn't hold a candle to WAR's RVR system. Halaa is the only thing that changes sides when it's captured in BC and it serves little purpose to whomever controls it. So because WAR has these vastly improved mechanics and gets released 2 years after BC, it's a copy cat? Here's a history lesson - DAoC did it first, and WoW came later. Who copied who now?

      With Wrath of the Lich King, WoW is now blatantly trying to pander to DAoC/WAR players by implementing siege warfare. Their whole achievements thing with the titles for performing certain things that no one will be able to do once the game is released, and for killing bosses or jumping through hoops - several games have done that before too. Everquest was one of the first, City of Heroes improved upon that with their badge system, and now WAR with it's superior Tome of Knowledge, for which there are hundreds of achievements and associated rewards. But oh look, WoW has to stick it's thumb in the pie too and I'm sure countless fanboys will say WoW did it first, when that's a complete lie.

      As far as the rest of your questioning after everyone's response of "Why is it being swept under the rug as trollbait", the answer is why are you coming into the Warhammer forums making a big stink, doing comparisons and generally acting childish (why? why? why?) if you simply don't like the game? People in these forums are just trying to form a community and share constructive feedback and threads like this one that denounce other games for no particular reason or try to compare them without a proper understanding of the game they're trying to criticize ARE attempts at trolling.

    • Posted: 9/11/08 11:53 AM
      WAR (Warhammer Online)
    • How Polished Will Final Be?
    • Outside of some UI polish and simple class tweaks, not much more than you're seeing in OB right now. I'd say the game's more or less ready to launch. The most prevalent bugs aren't terribly game-breaking and hopefully Mythic won't ignore the worst of them to add small stuff in the first few major patches post-release (typical early WoW patch fix: characters now blink both eyes at the same time! added /golfclap!  added proper sound effects when moving certain items around in containers!) while bedlam occurs around them.

    • Posted: 9/11/08 10:32 AM
      WAR (Warhammer Online)
    • Few things Mythic should CHANGE before the release !
    • In-game voice chat would be a pain in the ass any way you look at it. A lot of experienced players don't want to deal with it because they're either in a guild that's rolling through pvp, or just don't want to hear 12 year old crybabies.

      Exercising one's option to simply turn off in-game voice chat leads to people getting upset at you because they're sending you tells as they're getting spanked and eating dirt. "OMFG u noob! y dint u heal me i wuz rihgt nxt 2 u!1!1  u suk!1!!!" Although this could be true any time you're playing in a pug scenario, at least you have the excuse right now that there's no in-game voice chat to join.

    • Posted: 9/11/08 9:28 AM
      WAR (Warhammer Online)
    • Is there content getting cut to make release date?
    • Originally posted by Blodpls

      I wouldn't be at all surprised if you ended up paying for the content that was cut,

      EA loves their paid expansions.

       

      It was either Paul or Jeff that stated that when the missing classes are going to be brought back in to the game, they will be added with a content patch, and not put in with some paid expansion being advertised as new. That just upsets the community and that's not what Mythic is about. It was content that was supposed to come with release, couldn't for whatever circumstances, and when it's ready will be part of the game as intended for no extra fee.

      Now we can only hope that the content gets put in relatively soon after release. I'd hate to be waiting a really long time (upwards of a year for some content *coughSonyVanguardcough*) for the extra tanks/mDPS.

    • Posted: 9/08/08 11:26 AM
      WAR (Warhammer Online)

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