| Username | Superman0X |
| Real Name | Brian Lewis |
| Rank | Hard Core Member |
| Joined | March 28, 2006 |
| Gender | Male |
| Age | 40 |
| Location | San Jose, CA, United States |
| Last Visit | December 1, 2008 |
| Post Count | 264 |
| Biography | |
| Quote |
This is a simple Best Case/Worst Case scenario, based on what we DO know.
Adventurine is a small developer. They have gone with a first time publisher for games. They have a very limited exposure, but a dedicated fan base.
1. If the game were to have a terrible launch, it would most likely last 3 months (one quarter) before the developer and publisher had a 'settling' and the game became financially problematic. It would take at least another quarter of foot dragging before it were killed.
2. If the game were to have a great launch, it would most likely take a month or two (Jan/Feb) before it started drawing players from other games. It would not be a 'major' game until next summer, when its base was built from its good reputation.
So, good or bad, it will take about 3 months to find out where its destiny lies, and about another three to start materializing it.
Originally posted by Consensus
more game devs need to adopt GW's pricing strat.
just make charge for each optional patch rather than a manditory payment.
paying for content is the future. charging THAT much just to keep servers running is a rip off.
They are just look at Diablo 3.
Why the hammer of course.
Either I learn the skills quickly, and learning a second skill is easy and quick, or I learn the skills slowly, so there wont be any real change anyways.... either way, i get to use the better weapon, and some hammer skill... because who is to say I wont find a hammer better than the sword being made... and two skills are better than one.
In an economic based MMO, it is quite possible to fight and win economically, while losing tactically. Yes, people may be able to kill 10 'clan naked' fighters, but if they die, and lose all of their gear, then they lose economically.
I have a little personal experience with Economic Warfare in a MMO, and I can quite clearly state that if it is possible, it will happen, and it will change the game (whether the developers want it or not).
Originally posted by Raltar
Originally posted by Superman0X
I dont think that NCSoft would be a good match for this game, if it were to go F2P. They have too much baggage with this game, and it would forever hinder the game. They might be willing to let go of the title to another publisher, and it could get a fresh start, and the chance to do better.
The thing about that is that they probably won't let go of the game because of the baggage they have with it. This is probably their biggest failure to date. Auto Assault was a flop too, but it wasn't that well known and they didn't hire a famous developer to put his name on it. If they sell TR to another publisher they probably have to split the cash with RG since his name is still on the game and if you were in their shoes would you want to give that guy any more money? I sure wouldn't.
Well, he might be happy to not have his name associated with them anymore either. The separation wasnt totally amicable.
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