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Profile: mrw0lf
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Usernamemrw0lf
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RankElite Member
JoinedApril 9, 2005
GenderMale
Age34
LocationLondon, United Kingdom
Last VisitDecember 2, 2008
Post Count507
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    • Funding totals for Darkfall
    • Originally posted by Blodpls
      Originally posted by mrw0lf

      Why not? I think you just need someone who works in the credit industry in greece to help. All companies in the EU are required to submit annual financial summaries. This is then public knowledge for a small fee.

       

      Thats only companies traded on stock markets, Aventurine is funded by private equity.


       

      The company is the UK equivalent of a Plc and is still subject to submitting Annual accounts under ias regulation. The company still has shares and if they wish can be offered to the public.

    • Posted: 12/02/08 2:42 PM
      Darkfall
    • Funding totals for Darkfall
    • Originally posted by demalus
      Originally posted by Ihmotepp
      Originally posted by xzyax
      Originally posted by Ihmotepp

      Does anyone have rough numbers on the money spent on Darkfall so far, or how much investor funds they have received? Is this info available at all?

      I've seen lots of figures thrown around, but they all look like jokes or sarcasm.


       

      This is the only quote from a Dev. that I have seen on the matter:

      www.thedarkfall.com/blogs/14-interview-with-darkfall

      "What's the budget of Darkfall so far, spent for development?
      Many millions of Euro, something short of 10M."  Quote by Tasos Sept. 2008

       

      Interesting quote, but not really solid info.

       

      What kind of information are you looking for.  I'm fairly certain that Aventurine's financial information isn't public :/


       

      Why not? I think you just need someone who works in the credit industry in greece to help. All companies in the EU are required to submit annual financial summaries. This is then public knowledge for a small fee.

    • Posted: 12/02/08 2:25 PM
      Darkfall
    • Is DarkFall claiming to support 100 vs. 100 OR 200 vs. 200?
    • Originally posted by ArchAngel102

      Havent any of you played DAoC or any other massively multiplayer 100v100, 200v200 RvR online game?

      This isn't new tech at all, it's been around for YEARS! Almost a decade.
      BF2142 can have 64 players with 0% lag, with pings as amazing as 20ms with 0.0001% delay in players to server to players communication.
      MMO's and RTS games run at much higher pings, normal can be anywhere from 100-300ms without any lag. If you can have one player-owned server handle 64 players at 20ms, imagine how much power you could have with a company-owned server room that doesnt have to come close to 20ms.

      The hardware isn't the problem. The problem is the programmers, developers, and the ignorant who lack the ambitious who whine "Well thats just impossible." or the failures who lack the skill to code intelligently who only scored the programmer's job because he's the producer's retarded cousin.


      DAoC is...how old? Very.
      How long has it had lag free, frame smooth, massively scaled RvR battles featuring hundreds? Since forever. Ive played DAoC since Beta and have way beyond just Elder status, and the only times ive ever lagged is when it was my fault (my internet lagging) or because the server is about to crash or is having a major malfunction unrelated to player's existence.

      6 months ago I was running around looking at a 100v100 battle without any lag, having a blast. And this game has good graphics (especially character models), lovely spell effects, and the only ppl with problems fighting Hundreds battles are those with 32MB TNT2 graphics cards and P2 processors...lol... the only people who experience lag are those with laggy 56k modems or dsl/cable thats as slow as a 56k.

      What I find hilarious in the MMORPG community is the psuedo-intellectuals who deem everything as "Impossible" or "Far into the future" when it is not only possible...but has already been done many years ago...

      How many times on these forums have people said "That's IMPOSSIBLE!" only to have a reply smack them in the (lack of) brain: "They've already done that in {X} game..."

      If I had a choice, I'd perma-ban everyone who says "Impossible" from the internet. Forever. Followed by a Nazi Goon Squad equivalent rushing into their homes and taking away their computers.
      Technology is for those who have the mental capacity to use it. Stop wasting bandwidth


       

      Oh dear.

    • Posted: 12/02/08 11:32 AM
      Darkfall
    • Will you use the Sword or the Hammer in this situation?
    • The decision would be made based upon the time it will take for the new sword to be crafted and the speed of skill prgression. If skilling up is VERY slow I'll be going with the sword else the hammer as it is more proficient for the task at hand.

    • Posted: 12/01/08 5:31 AM
      Darkfall

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