| Username | phantom195 |
| Real Name | Richard |
| Rank | Novice Member |
| Joined | May 27, 2005 |
| Gender | Male |
| Age | 37 |
| Location | Miami, FL, United States |
| Last Visit | October 20, 2008 |
| Post Count | 30 |
| Biography | |
| Quote |
Hi,
I just started WAR on the EUROPEAN servers. The server i'm on atm is a bit desert.
So i'm looking for a high population server. Any recommendation ? I'd prefer a core server / english.
Thanks
Excellent post !
Brings a bit of fresh air on these forums. You're right they shouldn't just be for whiners :)
Fly safe o/
TO KOVAH:
Yeah i understand what you're saying. But that's what players do in a sandbox : they seek and find ways to push the game mechanics to their limits.
I think it's the role of the devs to see that and at least warn players. "Ok guys we've taken good note of the problem and we warn you it's going to be changed in the future". That way if a player takes the risk and waste billions of isks and months of training i won't feel sorry for him :)
And also my opinion applies to other nerfs too like the carrier nerf for instance. "We didn't intend this ship to do that !" Are u kidding me ? You DESIGNED the ship that way ![]()
But don't worry i hate nano f*** like most ppl LOL.
I'm completely in favor of the speed nerf because the nano-gang tend to break the traditional rock-paper-scissor aspect of the game and many of the arguments made by the devs just make sense.
However I'm very unhappy with way the EvE developers are handling this. The nano problem didn't start last week or last month. It is as if some devs don't know their game at all and are waiting months and years until a problem arise. The effect of stacking speed modules/implants/skills could have been anticipated the minute those mods were introduced. Isn't it what the test server is for ? This is typically the kind of problems that can be spotted easily imo.
Many ships have been doing indecent speed for a long time. The nano issue should have been fixed many months if not years ago.
Thus i perfectly understand why so many players are angry. I don't fly nano-ships myself but i don't think it's fair (or smart) to let players invest so much time and isks into an aspect of the game and ruin it in a snap.
I think CCP needs to be more careful on these issues. It doesn't take 3 months to realize there's a big flaw in one aspect of the game. It shouldn't take years to solve it.
This being said i look forward to seeing most ships flying within reasonable speeds (and not outrunning missiles for instance lol).
I feel sorry for most nano-pilots though
Totally agree with the OP : GW is really a great game.
I started Prophecies in 2005 and i'm still hooked to GW's 3 campaigns and EotN.
Definitely one of the best MMOG around despite (or because ?) the fact that it's not a 'pure' mmorpg.
Lots and lots of fun on the PVE side and even a few pvp fights from time to time. I generally tend to stay away from pvp in most games but GW has managed to make me enjoy pvp a bit. Thumbs up ! :)
Like most GW players i can't wait for GW2.
In your opinion, what kind of gamer are you?