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Profile: rhinok
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Usernamerhinok
Rank: 98/100Rank: 98/100Rank: 98/100Rank: 98/100Rank: 98/100
Real Name 
RankElite Member
JoinedFebruary 1, 2007
GenderMale
Age38
LocationAnonymous, UT, United States
Last VisitDecember 2, 2008
Post Count340
Biography

Playing: Dungeon Runners, Wizard101 with my family, WAR, a beta I can''t tell you about :p

 
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5 Most Recent Threads by rhinok [more...]

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    • Gianna's part 2 is up
    • Originally posted by zaxtor99

       


      Originally posted by berniebear

      Originally posted by zaxtor99

       

      That's great. They have a fixed camera where you can't see shit and don't want to make it adjustable at all, so somehow this is now a good thing.
      Yep. I can see just a tad bit of bias in this review. {insert sarcasm}
      Next this reviewer will tell us all that the game freezing up and crashing your PC is a good thing, because it means that every player has an even chance of standing there letting a player get revenge on his avatar who is stuck standing there helpless in the game while his previous victims come up and attack and kill him freely.
      {sighs}
      Sounds like a sales pitch of an unfinished, broken game to me. But yes, I am happy as hell this review isn't biased at all or anything! lmao.

      - Zaxx


       

       
      The infinite tears of a troll


       

      Call me as you wish. But just stop and think for a minute here. A "fixed" camera that cannot be adjusted. How fantastic will this work? First we have to assume that we actually ever play this game. So here we are with the camera fixed in a position that shows us an angle that works fine and shows what we want to see right in front of us. Cool.

      Then we start to move and move up or down a slope. Now imagine this un-adjustable camera in its fixed position either showing us the sky or the ground and we cannot adjust it to see anything. Not anything behind us, nor anything in front of us. Truly advanced alright. Sounds like great fun, I can hardly wait to play now!

      - Zaxx

      1)  Gianna's comments seemed pretty fair, actually.  You're putting words in her mouth, especially the words "good" and "advanced", neither of which appeared in Part 2. 

      2)  She expressed concen about how much of the surroundings once can see, especially for tall characters fighting shorter opponents. Likewise, she expressed concern that shorter races  may have an advantage when fighting taller opponents.

      3)  There appears to be a veritcal camera axis.  How else would you be able to aim up or down?  As such, your concerns about the view while running up a hill seem unfounded.  That being said, I, too, would like to know how they address this issue.  Is it as simple as adjusting the camera automatically to changes in the terrain?  Some games do this today. 

      Here are some pertinent quotes:

       

      In 3rd person view the camera is pretty close to your character and it’s fixed, so you can’t mousewheel back until your character is tiny and you can see for twenty yards behind you. Your chance to spot other people is to actually turn and look. Period.


      This is not all, though. If you happen to be a tall guy, like my ork, and you’re fighting someone shorter, like a goblin, you have to aim DOWN at the little fucker while he runs figure eights around you, which means that you have even less awareness of your surroundings. This particular thing is something that I dislike, just because it might give an advantage to dwarves and alfars - who can hack away at big guys’ ankles while enjoying the view at the same time. On the other hand, it would probably look strange if you could hit someone who barely reaches your chest by swinging at the air over his head, so I guess it makes sense the way it is now, it’s just that I find it annoying.

       ~Ripper

    • Posted: 12/02/08 1:54 AM
      Darkfall
    • The Noob previews Darkfall beta
    • Originally posted by altairzq

      Bet he is going to talk about the smart goblin AI in the second part.

      Ah well. great first an obscure italian website and now a fanboi making a review...

      You lost that bet.  I especially liked how she called them little "fuckers" and thought it was interesting that you have to look down on them due to the camera view and angle.

      There wasn't a ton of info, but there were some more screens and some nice tidbits :

      • Information about the camera and angles, especially between opponents of different heights
      • Combat noise
      • No floaty names
      • Tough to see enemies at times

      It's also nice to see that her "tone" is pretty irreverent and that her experience hasn't been glowingly positive (note the comments on sounds in the game).

      ~Ripper

       

    • Posted: 12/01/08 11:35 PM
      Darkfall
    • Video Is Coming [Italian MMORPG]
    • Originally posted by berniebear
      Originally posted by rhinok
      Originally posted by DarthRaiden

      Does it mean we get rid of you here ? that would be superb news IMO.

      Really hope we get rid of anyone who thought the video was  "silly", "crap" or that like.. that would be amazing IMO.

      DarkFall need to get rid of the burden of too much following,. Anything that helps to get rid of the unwanted is welcome IMO.

      small playerbase ftw

       

      Pretentious elitism FTL.

      Personally, I'm pretty new to the Darkfall thing.  It sounds promising, but there's very little actual news about a product that's allegedly going live this month.  I was hoping to see something really cool in the video, but didn't.  Frankly, what I saw was the Seinfeld of game videos - a video about "nothing".  It's disappointing to somebody who wants to see more and know more.  Yes, I know it was created and edited by a third party, but it showed so little that it was essentially worthless.  Why did they bother to put it out at all

      ~Ripper

      Trolls thirst can never be quenched
       

      I'm sorry, but are you calling me a troll?  If so, based on what criteria?

      ~Ripper

    • Posted: 12/01/08 12:53 AM
      Darkfall
    • Warhammer 40k Online
    • For one, Warhammer 40k online does not have it's own website.  All it has is a blurb on a page for Vigil Games.  There isn't any media for it other than a logo.  It's a game about which very little is known, other than the name of the development studio making it. Basically, it's too early in the development process for it to warrant it's own spot on the list, IMO.

      ~Ripper

    • Posted: 11/30/08 9:27 PM
      General Discussion
    • Video Is Coming [Italian MMORPG]
    • Originally posted by DarthRaiden

      Does it mean we get rid of you here ? that would be superb news IMO.

      Really hope we get rid of anyone who thought the video was  "silly", "crap" or that like.. that would be amazing IMO.

      DarkFall need to get rid of the burden of too much following,. Anything that helps to get rid of the unwanted is welcome IMO.

      small playerbase ftw

       

      Pretentious elitism FTL.

      Personally, I'm pretty new to the Darkfall thing.  It sounds promising, but there's very little actual news about a product that's allegedly going live this month.  I was hoping to see something really cool in the video, but didn't.  Frankly, what I saw was the Seinfeld of game videos - a video about "nothing".  It's disappointing to somebody who wants to see more and know more.  Yes, I know it was created and edited by a third party, but it showed so little that it was essentially worthless.  Why did they bother to put it out at all?

      ~Ripper

    • Posted: 11/30/08 9:03 PM
      Darkfall

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