Developers Rami Ismail, Aesthetician Labs and publisher Mystic Forge announced a new project Australia Did It. Coming from the authors of Nuclear Throne, a turn-based reverse bullet hell rolls on PC in 2025.
Australia Did It invites players to join a mercenary team on a high-risk mission. Featuring the turn-based mechanics mixed with tower defense and reverse bullet hell, the game tasks them with protecting a cargo train. To hold back the waves of hostile creatures, players should manage units, deploy and merge them into more powerful variations. Deliver the cargo. Everything else is negotiable.
With the game, the developers attempt to forge a new genre. Enter the world of Tactical Reverse Bullet Hell, where methodical turn-based tower defense merges with a deep unit-combination system, all punctuated by explosive, tense on-rails reverse bullet hell combat. In the game, you can find the following:
- Tactical Tower Defense: Master strategic planning to outmaneuver overwhelming threats.
- Reverse Bullet Hell: Embrace an offensive philosophy where relentless attack is your key to survival.
- Advanced Merge System: Discover over 1,500 unique unit combinations from more than 30 distinct unit types.
- Deep Run Customization: Define your strategy through a powerful reward card system that changes every attempt.
- Unlockable Fleet: Progress by unlocking multiple train models, each with their own unique stats and playstyles.
Australia Did It – PC System Requirements
Minimum:
- Requires a 64-bit processor and operating system
- OS: Windows 7, 8, 10
- Processor: Intel Core i3 3.0 GHz
- Memory: 4 GB RAM
- Graphics: GTX 1030
- DirectX: Version 10
- Storage: 1 GB available space