Developer Obsidian Entertainment rolled out a new update for aRPG Avowed. Patch 2.1 mostly focuses on bug fixes and introduces a new toggle for respawning enemies.
In Avowed, you are the Envoy of the Aedyran Empire, sent to help your countrymen colonize the Living Lands, a frontier like no other. The Dreamscourge, a devastating soul-plague, is driving settlers to madness and turning them against one another. And it is up to you to unravel the mystery and bring this land to heel.
But you’re not alone on this journey. Your companions each bring their own skills, personalities, and deeply personal stories. Their history, relationships, and perspectives intertwine with your story, adding depth and weight to every decision you make.
Avowed – Patch 2.1 Includes:
Community Requested Feature:
In the previous update, the developers have implemented 3 encounters in each region that would respawn enemy units. There is now a new toggle in the settings menu to disable respawning enemies.
Go to Settings > Gameplay > Combat > Check Toggle
Bug Fixes
- Fixed an issue causing the player to get stuck leaning to the right during third person mode.
- Fixed a crash when engaging in combat with a Skeleton Barbarian.
- Fixed a crash when starting Photo Mode near a Xaurip Elder.
- Fixed an issue where companions would not look at the Envoy during inter-region party camp conversations.
- Fixed an issue where switching loadouts would remove the cooldown reduction of grimoire abilities when casting from the hot bar.
- Abilities from the grimoire and hotkey bar now properly separate their cooldown depending on which way they were used.
- Fixed issue where frame limits were incorrectly disabled when DLSS-FG was enabled.
- Fixed issue where XeSS Frame Generation did not work properly.
- Fixed the “Browse Photos” option not being functional in Photo Mode.
- Fixed an issue where certain decals would fail to display until game was reloaded.
- Fixed Yatzli’s Obsidian Collection outfit not appearing for players who have the Premium Upgrade entitlement
- Fixed an issue where certain terrain shaders would initially show up incorrectly after clearing shader cache.
- Removed the “You cannot change character” line during character creation confirmation.
- Capped the companion ability points to the maximum purchasable amount of 16, to prevent notifications for additional unusable points in New Game+.
- Fixed issue where rebinding certain buttons would prevent user from closing tutorial pop-ups.
- Fixed issue where characters would sometimes stretch during ragdoll.
