Developer Obsidian Entertainment released major patch 1.3 for action RPG Avowed. In addition to the usual bug and major issues’ fixes, the update also introduced several features requested by the community. The developers have thanked players for their continued reports, feedback and suggestions, and promised to share a roadmap that will go over some of the plans for the future.
In Avowed, taking place in the same universe as the Pillars of Eternity series, you play as an Envoy of the Aedyran Empire, sent to help finalize the colonization of the Living Lands, a frontier like no other. The Dreamscourge, a devastating soul-plague, is driving settlers to madness and turning them against one another. And it is up to you to unravel the mystery and tame this land. However, on your journey, you will meet new people and uncover ancient mysteries that might change your perspective forever.
Avowed – Patch 1.3 Includes:
Community Requested Features
- The player will now receive an additional talent point at levels 5, 10, 15, 20, 25, 30. Players with save files past those levels will receive the additional points.
- High Contrast Documents: New option increases font size and applies bold styling to all documents, tutorials, in-game pop-ups, and the ledger’s quest tab.
- Walk Toggle: Players using mouse and keyboard can now toggle between walking and running.
- HUD Customization:
- HUD Toggle Keybind: A new keybind (default: Backslash) hides all HUD elements for cleaner screenshots.
- HUD Opacity Slider: Adjust the transparency of the HUD to your preference.
- Camera & Compass Options:
- Third-Person FOV Slider: Added to Graphics Settings.
- Static Compass Option: Players can now lock the compass to always point North instead of rotating.
- Controller & Input Improvements:
- Full support for customizing controller keybinds.
Crashes & Major Issues
- Game Stability Fixes:
- Fixed a rare crash when switching music during level transitions.
- Xbox App (PC) Launch Crash Fixed: No longer crashes with error 0xc0000005.
- Fixed a save data issue causing crashes related to spawning enemies with save/loading.
- Resolved a Fast Travel crash that could sometimes occur.
- Addressed a rare crash affecting ROG Ally and Intel-integrated laptops.
- Main Menu frame rate is now capped to prevent crashes and hardware isues.
For the full list of changes, including system & gameplay improvements, quest & dialogue fixes as well as bug fixes, check out the Steam page.