Developer Larian Studios released the latest major patch for turn-based cRPG Baldur’s Gate 3. Patch 6 is filled to the brim with quality-of-life improvements, fixes, and a little bit of romance.
Larian made great improvements when it comes to interacting with your chosen LI: all characters now have unique kisses that reflect their personality, with an emphasis on the plural, with the tone varying from romantic to intense. The endgame cinematics received some love as well and now better reflect the connection between the player and their partners.
Additionally, there are now new idle animations for certain companions. Not everyone enjoys standing around, and these behaviours should help your campsite feel more alive.
“Patch 6 isn’t all ambience and canoodling, though. We’ve fixed a deluge of player-reported issues (Shield Bash fans, rejoice!), and made several tweaks and improvements to the game. If you’re playing in Honour Mode, expect a few extra surprises in the form of new Legendary Actions for bosses, and maybe a bit of extra trouble from a certain Mound. Good luck with that one.”
Check out the official site for the full list of changes or proceed below for highlights.
Baldur’s Gate 3 – Patch 6 Highlights:
Beware of spoilers!
- You can now dismiss a recruited companion from your party while speaking to the companion you want to replace them with.
- When a dialogue triggers automatically, the game will now try to prioritise your avatar character as the main speaker.
- Your partner now has a few different kisses! They’re brand new, unique, and randomised – and we’ve also made improvements to how kisses look across the board, particularly for taller and shorter body types.
- Improved the cinematic scenes in the Elfsong Tavern to feel more intimate when you and your romance partner decide your future together after defeating the Netherbrain.
- Reworked the reflection scenes that take place after wrapping up the defeat of the Netherbrain for characters without romantic partners to better match the scenes for those who do have romantic partners, and to bridge the gap into the epilogue.
- Added a new cinematic scene to support the combat encounter that occurs after you choose whether to side with Nightsong at Sorcerous Sundries or not.
- If you sit on the stool in Shadowheart’s camp corner, she will now react to you with a line based on your relation with her.
- Added new idle animations for some companions at camp.
- If you started your game on a set difficulty, you can now switch to Custom Mode (except when already playing Honour Mode).
- Fixed an issue that would prevent travel between acts.
- Fixed an issue causing quicksaves to fail to upload to cross-saves.
- Characters in the epilogue camp party will now have fitting titles below their names.
- Fixed the Shield Bash and Rebuke of the Mighty passives not triggering Saving Throws.
- Added light bar colours for the DualSense controller on PC.
- If you romanced Lae’zel, grab a red dragon and saddle up – you can now join her in the rebellion against Vlaakith, even if you are not gith yourself.
- Fixed graphic settings not being applied for some 4k monitors.
- Fixed a crash on Xbox that would sometimes occur when starting or ending a game.