Developer Larian Studios released the latest hotfix #33 for turn-based cRPG Baldur’s Gate 3. Despite the major patch 8 already being out for a while, the developers don’t abandon their creations and continue releasing hotfixes periodically.
The hotfix highlights include fixes for some persistent game crashes, tackling the bugging character portraits, and solving the lag problem experienced when navigating the radial menu with the controller.
Additionally, the developers note that players who had experienced the “A task was cancelled error” should find it resolved now.
Baldur’s Gate 3 – Hotfix #33 Includes:
Modding
Increased the timeout when trying to publish large mods to help prevent the ‘A task was cancelled.’ error.
Crashes and Performance
- Fixed a potential crash when using the Set Slot option in the radial menu.
- Fixed a potential crash related to combat.
- Fixed a crash that could occur after failing a particular Arcana check in Moonrise Towers.
- Fixed a bug causing the game to freeze when hovering over skills on the Action Radial Menu.
- Improved some UI jitteriness on controller when dropping below 75 FPS.
- Fixed a long freeze that could occur on Xbox when levelling up.
- Fixed a potential crash related to the Trade UI.
- Fixed a potential crash on Xbox when resuming the game after suspending it.
- Fixed a potential crash on the ‘Press A to continue’ screen on Xbox.
- Fixed a bug preventing you from loading savegames due to corrupted data
Gameplay
- Fixed a softlock on split screen where if Player 2 disconnects while Player 1 is in an active dice roll during a dialogue, Player 1 would get stuck in the dialogue.
- Fixed a bug causing the Lunar Vitality condition to get repeatedly and rapidly added and removed from characters in Starry Form.
- Fixed a bug causing the Shadow Curse condition to be repeatedly applied and removed when a druid uses their Starry Form as their only light source.
- Fixed the Private Dialogue on/off toggle during dialogues, which wasn’t working on multiplayer games using the controller UI.
- Told the Dark Urge, everyone’s favourite amnesiac, to stop talking about people ‘back home’ (you don’t know where that is yet, bestie) and spoiling the game by mentioning their ‘father’, among other silly notions, in their overhead dialogues.
- Fixed a bug causing effects triggered by Rage: Wild Magic to remove themselves after Level 9.
- Fixed a bug preventing Hexblade warlocks from using the Accursed Spectre and Armour of Hexes reactions after removing a Polymorphed condition.
- Crawling Claws’ Necrotic Claws now only does additional damage on hit and not on miss.
- Fixed a rare bug that would block mouse input after a dialogue.
- Fixed an issue preventing you from sending game invites or joining a cross-play lobby via the Xbox Guide.
- Fixed a bug preventing you from joining a platform lobby via an invite on your platform after playing a cross-play game.
For the full list of changes, including fixes to UI and Tooltips as well as Art & Animation, check out the game’s official Steam page.

