Developer Sandfall Interactive released the latest Patch 1.4.0 for the turn-based RPG Clair Obscur: Expedition 33. In addition to the general bug fixes, accessibility and performance enhancements, it also contains several quality of life improvements. Battle retry, lumina cost display, and autoplay dialogue are among them!
Every year, the world of Clair Obscur witnesses a beautiful but heartbreaking phenomenon. The Paintress wakes up and paints a cursed number upon her monolith, clearly seen in the distance. And everyone of that age turns to smoke and petals and fades away. Year by year, that number ticks down and more people are erased. Tomorrow she’ll wake again and paint “33.”
You join Expedition 33 on their final mission: Destroy the Paintress, so she can never paint death again.
“We’re SUPER excited to bring you the Battle Retry option in this update, which has been one of our most requested QoL additions! We’re also thrilled to have added Frame Generation and Low Latency on compatible NVIDIA and Intel GPUs.”
Clair Obscur: Expedition 33 – Patch 1.4.0 Highlights:
- Battle Retry Prompt: A new pop-up window appears after defeat, giving you the option to quickly retry the battle.
- Lumina Cost Display: The Pictos menu now clearly displays the Lumina cost of each ability for better planning.
- Autoplay Dialogue: Added an optional autoplay feature for dialogues outside cutscenes. You can toggle it in the settings and during dialogues.
- Separate Volume Sliders: Audio settings now lets you independently adjust the volume for exploration and combat phases.
- Various environmental bugfixes, tweaks and visual polish across multiple levels for a more immersive experience.
- DLSS & XeSS Enhancements: Added Frame Generation and Low Latency Mode support for both DLSS and XeSS (compatible GPUs only).
For the full list of changes, check out the Steam page with patch notes. The developers also note that this is not the end, and there is more to come in the future. Until that moment, stay tuned!
