Corsair Inks Deal To Become FaZe Esports’ Official Peripheral Partner

Corsair is adding another big esports name to its roster. The company has signed a three‑year deal with FaZe Esports, becoming the organization’s official mouse, keyboard, headset, and mousepad partner across all team integrations. Under the agreement, Corsair gets category exclusivity on those peripherals for FaZe’s lineups, along with jersey sleeve placement and branding across team content and broadcasts. The partnership is described as a seven‑figure deal and runs through multiple FaZe rosters, including Counter‑Strike, Rainbow Six Siege, Apex Legends, PUBG, Halo, and Smash.

Beyond simply supplying gear, Corsair and FaZe plan to use the partnership as a product‑development pipeline. FaZe’s players will provide direct feedback on mice, keyboards, headsets, and pads, with that testing feeding into future “pro line” hardware tuned for high‑level competitive play. The companies are also planning co‑branded designs, with unique FaZe‑themed Corsair products already in development for a later reveal.

On the fan side, the collaboration extends into content and events. Corsair and FaZe will co‑develop digital campaigns, live activations, and online fan experiences, tying hardware launches and limited‑edition gear into FaZe’s broader content ecosystem. Corsair’s new landing page for the partnership highlights existing peripherals that FaZe pros use now, while teasing upcoming co‑branded releases as “trusted by FaZe” options for players looking to mirror pro setups at home.

For Corsair, the deal extends a long‑running push to tie its ecosystem of mice, keyboards, headsets, and PC components more closely to top‑tier competitive play. For FaZe, it locks in a single peripheral partner for the next three years and gives the org a seat at the table as new esports‑focused hardware moves from prototype to main stage

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Old enough to have played retro games when they were still cutting edge, Mitch has been a gamer since the 70s. As his game-fu fades (did he ever really have any?), it is replaced with ever-stronger, and stranger, opinions. If that isn't the perfect recipe for a game reviewer, what is?

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