Developer Blizzard Entertainment released the patch notes for the new build of Diablo IV, coming on April 29. While there are a number of changes intended for the Vessel of Hatred expansion, most fixes target the base game. The patch will be released on all major platforms and will contain the Belial’s Return major update.
Players are in for new boss powers, Apparition Incursion event, a revamped boss system, and much more! Diablo is also in for the Berserk collab, bringing along some awesome themed gear.
Diablo IV: Vessel of Hatred Changes:
Rune Words:
- Xan – Duration Increased from 0.25 to 0.35 seconds. Overflow Effect: Increase Duration.
- Tec – Damage reduced from 1000% to 700%.
Spiritborn:
- Aspect of Apprehension moved from Utility to Offensive Category.
- Rushing Claw – Damage increased from 60% to 80%.
- Sepazontec – Damage increased from 50-100% to 80-130%.
- Sunbird’s Gorget – Damage increased from 150-300% to 200-400%. Additional functionality: Now also makes your Storm Feathers also a Jaguar Skill.
Bug Fixes:
- Fixed an issue where the description for Sunbird’s Gorget was not consistent with similar effects.
- Fixed an issue where Shroud of False Death could appear to grant a Skill Point to all Spiritborn Key Passives.
- Fixed an issue where Aspect of Unyielding Hits would not properly interact with Sunbird’s Gorget and the Eagle Primary Spirit Hall.
- Fixed an issue where the Igni rune was not casting at the target of the Skill that activates it.
- Fixed an issue where the effect of the Xan rune could be consumed by a Shout skill.
- Fixed an issue where Holy Orbs persisted after phase conclusions during the Harbinger of Hatred encounter.
Diablo IV: Base Game Changes & Additions:
After PTR feedback, the final form of Belial, Lord of Lies, was made meaner and more challenging.
- He had his health and damage increased.
- He also gained some new tricks to cause hell with, such as a second slam attack during the first phase of the encounter.
Miscellaneous:
- The experience reward reduction between Levels 1 and 25 has been lessened to create a smaller difference between this season and last season.
- Magic Seasonal Powers now cost 40% less Spectral Ash, and Rare Seasonal Powers now cost 20% less Spectral Ash to rank up.
- Blizzard adjusted the odds at which you can upgrade Paragon Glyphs when your Pit Tier is lower than your Glyph level.
- The odds at which you can upgrade Paragon Glyphs when your Pit Tier is lower than your Glyph level have been adjusted.
- Previously: You have a 0% chance to level a Glyph if you’re not within 10 Pit Tiers.
- Now: You have a 1% chance to level a Glyph if you’re within 50 Pit Tiers, doubling every 10 Pit Tiers.
- The Monster Health increase per Pit Tier has been lessened to create a smaller difference between this season and the last season.
For the full enormous list of changes, check out the official site.