Diablo IV – The Latest Patch Reduces Masterworking Materials Cost

Diablo IV - The Latest Patch Reduces Masterworking Materials Cost

Blizzard‘s aRPG Diablo IV is in for the newest patch, landing on all major platforms today, May 27. It consists of the base game update to Masterworking, further bug fixes, and temporarily disabling DirectStorage setting. Let’s check it out!

The basic materials cost of Masterworking through Ranks 1–4 has been reduced, as well as the Masterwork Reset requirements. All costs except Obducite and Gold have been substantially reduced. The developer’s note indicates that the intent behind the change is to ensure costs besides Obducite and Gold don’t limit Masterworking, especially when the player engages in a significant number of Masterwork Resets.

The team is also disabling the DirectStorage setting to investigate performance issues. You can still manually re-enable it via Battle.net Launcher’s Game Settings for Daiblo IV.

Diablo IV – May 27 Bug Fixes Include:

Accessibility

  • Fixed an issue where the Screen Reader wouldn’t read cosmetic details in the Reliquary Menu.
  • Fixed an issue where the Screen Reader would repeat supported classes for Reliquary cosmetic items.
  • Fixed an issue where the Screen Reader read Season Journey objectives as fractions.
  • Fixed an issue where the Screen Reader didn’t function when viewing Steam Friends.

Season of Belial’s Return

  • Fixed an issue where the Buried Hope quest could have progress blocked if the player left the dungeon while the Slay the Ghosts objective was active.
  • Fixed an issue where defeating Duz-Agur in Eriman’s Pyre using Avarice’s Explosive Ore Main power caused the stronghold shrine to become uninteractable.
  • Fixed an issue where Staggering the Apparition of Kirma in the middle of its leap attack would result in the boss being unable to attack the player afterwards.
  • Fixed an issue where the teleport effect from the Jah rune didn’t work while Duriel’s Burrow Main Power was equipped.

Gameplay

  • Fixed an issue where Grigoire’s Hoard Chest could be opened by players who did not participate in defeating the boss.
  • Fixed an issue where Captain Willcocks, a rare monster in Hawezar, could become invincible if damaged too fast.
  • Fixed an issue where Obducite could be dropped by one player and picked up by another.
  • Fixed an issue where the Raven of the Tree would become uninteractable after closing the rewards selection without picking a reward.
  • Fixed an issue where Lair Boss Chests could become uninteractable in certain scenarios.

User Interface and User Experience

  • Fixed an issue where an icon for the Tree of Whispers displayed on the map for Ked Bardu.
  • Fixed an issue where Season Journey objectives achieved before unlocking the chapter didn’t display as completed.
  • Fixed an issue where the game could freeze after double clicking the Create Character button in the character select menu.
  • Fixed an issue where the Wave Counter in Infernal Hordes would fail to update.

Miscellaneous

  • Fixed an issue where the Devout Champion achievement didn’t unlock as expected in certain situations.
  • Fixed an issue where the party vote would timeout then fail if someone left the party while the vote was active.
  • Various visual, performance, stability, UI, and audio improvements.
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A lover of all things RPG and TBS, Catherine is always looking for a new fantasy world to get lost in.

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