Coming from developer Thunderoak Interactive, Godsworn is a classic mythological RTS currently available in Steam Early Access. With almost two weeks since its release, the game received very positive reviews from the community. Since then, the developers have shared the Early Access Roadmap to keep players in the loop regarding the upcoming content. The game also received two major patches, dealing with the issues that have been reported by the community.
The latest patch includes cutscene skipping, improvements for unit targeting behavior, towers and forts receiving a slight overlap distance to prevent stacking, updated range indicators on buildings, and much more. Check out the full patch notes here.
“Over the last week, we have been reading all the feedback and thinking about what we have planned for Early Access. Before the launch, we answered questions about the amount of campaign missions and additional heroes with potential ranges. Now, with the launch having done well, we have decided to go for 15 total missions and 8 total heroes for full release.”
Godsworn – Early Access Roadmap:
Version 1.0 release is planned for the end of 2025. Some features have not been added to the roadmap as the team is not yet sure they can be delivered. Some such features that are not yet planned but also not removed include spectate, matchmaking and map editor. In the roadmap, the developers went over their plans for Campaigns, Heroes, Maps. Some will be delivered during the Early Access phase, while others will release together with the version 1.0.
Overall improvements include:
- Multi queuing units;
- Improved unit behavior;
- AI teammate commands;
- Rally on unit;
- Direct worker commands;
- Hero animation improvements;
- Screenshake for epic abilities;
- Units sent flying and falling;
- Mid-match save system;
- QoL improvements;
- Translations (for the full release version).