Developer Spiders rolled out the first major patch for action RPG GreedFall: The Dying World, filled with various additions and fixes to the game.
If you haven’t started playing yet, GreedFall: The Dying World serves as an indirect prequel to GreedFall. The events of the game start 3 years before the adventures of De Sardet. Where previously you had an opportunity to explore a mysterious island of Teer Fradee, now you play as a native whisked away to the foreboding continent.
As the world is ravaged by war and scarred by the Malichor, you must use diplomacy, cunning and combat as well as a help of new allies to regain your freedom and put an end to one man’s ambitions of conquest. Must a world be broken to be saved?
GreedFall: The Dying World – Patch 1.1 Includes:
- Added Japanese and Korean localization to the game.
- Fixed an issue with the quest The Lost Friend that prevented quest progression when killing a guard during Stealth before engaging the combat in the warehouse.
- Fixed an issue in Uxantis Harbour that could make the interaction button remain on screen even when exiting a bush.
- Fixed an issue that would block the main quest when the Captain stays on the battlefield after dealing with the woodcutters.
- Fixed an issue in Astrie’s Ruins that prevented the player from being able to reach a chest and loot it.
- Fixed an issue that could make the game crash when loading an autosave on the Constanzia and trying to board a shore.
- Fixed an issue at the Count De Riane’s Estate that triggered a weird climbing animation while trying to loot a chest.
- Fixed an issue with the note found on a corpse in Uxantis’ Wilderness that would not appear in the Notes menu.
- Fixed an issue with the quest Like Father, Like Son that displayed the quest as failed even when it was successfully completed.
- Fixed an issue with the quest Nauts In Disguise that prevented it from being triggered properly.
- Fixed an issue in the Catacombs of Thynia where a chest didn’t contain any loot.
- Fixed an issue with Sybille’s party dialogues and cues being triggered even when she’s not in the party.
- Fixed an issue in Teer Fradee’s regional quest when you need to fight the woodcutters that would showcase the fight even before selecting the proper dialogue option with the Captain.
- Fixed an issue that made the characters highlight flicker while in tactical pause when placing the mouse’s cursor on their feet.
- Fixed an issue with the items’ price leading to a crash if it were set to 0.
- Fixed a crash issue on certain high-end AMD GPU.
- Fixed a crash issue on Steam Deck.
- Fixed missing images in the UI.
- Fixed various animation issues.
- Fixed various localization issues.
- Fixed various VFX issues.
- Fixed various audio issues.
