GreedFall: The Dying World Received Patch 1.1

GreedFall The Dying World Received Patch 1.1

Developer Spiders rolled out the first major patch for action RPG GreedFall: The Dying World, filled with various additions and fixes to the game.

If you haven’t started playing yet, GreedFall: The Dying World serves as an indirect prequel to GreedFall. The events of the game start 3 years before the adventures of De Sardet. Where previously you had an opportunity to explore a mysterious island of Teer Fradee, now you play as a native whisked away to the foreboding continent.

As the world is ravaged by war and scarred by the Malichor, you must use diplomacy, cunning and combat as well as a help of new allies to regain your freedom and put an end to one man’s ambitions of conquest. Must a world be broken to be saved?

GreedFall: The Dying World – Patch 1.1 Includes: 

  • Added Japanese and Korean localization to the game.
  • Fixed an issue with the quest The Lost Friend that prevented quest progression when killing a guard during Stealth before engaging the combat in the warehouse.
  • Fixed an issue in Uxantis Harbour that could make the interaction button remain on screen even when exiting a bush.
  • Fixed an issue that would block the main quest when the Captain stays on the battlefield after dealing with the woodcutters.
  • Fixed an issue in Astrie’s Ruins that prevented the player from being able to reach a chest and loot it.
  • Fixed an issue that could make the game crash when loading an autosave on the Constanzia and trying to board a shore.
  • Fixed an issue at the Count De Riane’s Estate that triggered a weird climbing animation while trying to loot a chest.
  • Fixed an issue with the note found on a corpse in Uxantis’ Wilderness that would not appear in the Notes menu.
  • Fixed an issue with the quest Like Father, Like Son that displayed the quest as failed even when it was successfully completed.
  • Fixed an issue with the quest Nauts In Disguise that prevented it from being triggered properly.
  • Fixed an issue in the Catacombs of Thynia where a chest didn’t contain any loot.
  • Fixed an issue with Sybille’s party dialogues and cues being triggered even when she’s not in the party.
  • Fixed an issue in Teer Fradee’s regional quest when you need to fight the woodcutters that would showcase the fight even before selecting the proper dialogue option with the Captain.
  • Fixed an issue that made the characters highlight flicker while in tactical pause when placing the mouse’s cursor on their feet.
  • Fixed an issue with the items’ price leading to a crash if it were set to 0.
  • Fixed a crash issue on certain high-end AMD GPU.
  • Fixed a crash issue on Steam Deck.
  • Fixed missing images in the UI.
  • Fixed various animation issues.
  • Fixed various localization issues.
  • Fixed various VFX issues.
  • Fixed various audio issues.
Written by
A lover of all things RPG and TBS, Catherine is always looking for a new fantasy world to get lost in.

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