Hades II Shared Early Access Patch 11 Notes

Hades II Shared Early Access Patch 11 Notes

Developer Supergiant Games released a new Early Access Patch 11 for roguelike Hades II, likely the final one, for real this time, before the full release of the game.

In Hades II, the sequel to the original god-like rogue-like dungeon crawler, players take on the role of the immortal Princess of the Underworld, Melinoe. Explore a bigger, deeper mythic world, vanquishing the forces of the Titan of Time with the full might of Olympus behind you, in a sweeping story that continually unfolds through your every setback and accomplishment.

“While we said our prior patch would likely be our last before our v1.0 launch, as the Fates would have it, there is indeed this one more, which includes further improvements, balance adjustments, and fixes based on your feedback and what we’ve observed. Thank you for playing in Early Access!”

Hades II – Early Access Patch 11 Includes: 

In preparation for our v1.0 launch and forthcoming story sequences surrounding the True Ending, please note that any Zodiac Sand or Void Lens resources you have when you load your save progress at that time will automatically be converted to Prestige. For now, you may continue earning these if you wish.

  • Reduced start-up time of most Hexes, making them faster to use
  • Godsent upgrades now can appear on subsequent uses of the Path of Stars, if you meet the required Olympian after prior uses
  • Confluence (Night Bloom): now makes your raised servants appear in your Casts, not after you Sprint
  • Improved menu navigation of the Path of Stars while using gamepad controls
  • Olympian Keepsakes such as Cloud Bangle (Zeus) activate more reliably in Thessaly
  • Ghost Onion: restorative effect is no longer reduced by Vow of Scars (Oath)
  • Crystal Figurine: now activates an additional random Arcana Card
  • Toula the Cat: improved bonuses from Familiar Bonds, and innate movement speed, pounce accuracy, and active time between naps; she is also less prone to getting stuck on obstacles
  • Removed Attending a Faithful Beast (Cauldron), along with associated bonuses from Resting your Familiars
  • Several Locations on Olympus now have more places to take cover against enemy fire
  • Improved pathing and collision in several Locations
  • Improved sorting of Path of Stars upgrades for Selene after the Incantation Insight Into Offerings
  • Further adjustments to visual FX of various strikes and abilities to improve visual clarity in combat
  • Other minor fixes and improvements
  • And much more!

Check out the game’s Steam page for the full list of changes.

Written by
A lover of all things RPG and TBS, Catherine is always looking for a new fantasy world to get lost in.

Lost Password

Please enter your username or email address. You will receive a link to create a new password via email.

Sign Up

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.