Heroes of the Storm Received a New Patch on September 30, 2025

Heroes of the Storm Received a New Patch on September 30, 2025

Blizzard Entertainment’s MOBA Heroes of the Storm got another live patch, introducing general and map-related changes, bug fixes, and the latest hero balance pass. Additionally, the in-game shop had been updated with two new mounts: Plush Sheep & Amber Plush Sheep.

Check out the full list of changes on the official site, or proceed down below for the more general fixes.

Heroes of the Storm – September 30 Changes Include: 

  • Basic, Cleave, and Splash Attacks will now function more consistently across all Heroes through various situations. Changes that may impact the balance of the Hero will be listed in the Balance section.
  • Updated Homescreen and Startup Music.
  • Blackhearts Revenge – Fixed an issue that caused Deathwing to lose Unstoppable after using the waygates.
  • Sky Temple – Fixed an issue that caused Roots to prevent Guardian Mighty Swing knockback.

Map Updates

    • Blackheart’s Bay, Hanamura Temple, and Warhead Junction will enter Ranked map rotation in the coming weeks!
    • Forts, Keeps, and the Core will now grant Allied Heroes that take damage in their radius 35 Armor for 4 seconds. This effect has a 4-second cooldown and can only be granted to 1 Hero per Structure.
    • Forts, Keeps, and Core will no longer prioritize an Enemy Hero when an Allied Hero is attacked.
    • Mercenary camps now spawn 30 seconds after the match begins (Down from 60 seconds).
    • Small XP globes have been removed.
    • Structure Health increased by 12.5%.
    • When a Hero attacks an enemy structure with a Basic Attack, allied minions near the building become inspired and gain 35% attack speed and 35% move speed for 3 seconds. This does not affect illusions or summons.
    • Minions will now spawn exactly at MM:00 and MM:30.
  • Blackheart’s Bay
    • Bombardment now deals 20% reduced damage to Keeps and Cores.
    • Cast time to turn in coins decreased from 7 seconds to 5 seconds.
    • There are now 3 treasure chest locations. The first chest spawns in the top lane during the first phase, two chests spawn in the next three phases, and all three chests spawn every phase after that.
    • There are now watch towers near Blackheart.
    • You will now only drop half your coins upon death (rounded down).
    • Only 8 coins are required for the first turn-in, down from 10.
  • Hanamura
    • Payload damage increase by 12.5%.
    • Payload now moves 25% faster.
    • Samurai lane pusher health reduced by 12.5%.
    • Payload deals 20% less damage to the core.

  • Infernal Shrines
    • Punishers will no longer leap over gates.
    • Skeleton minions damage reduced by 25%.
    • Skeleton minions health decreased from 400 to 300.
    • Skeleton minions move speed increased from 3 to 3.5.
    • Skeleton minions now have 20 spell Armor.
  • Sky Temple
    • Guardian Mighty Swing knockback duration reduced from 0.5 seconds to 0.375 seconds.
    • Guardian Mighty Swing knockback is now interrupted by other knockback effects.
    • Guardian Mighty Swing knockback speed increased to match previous knockback distance.
    • Guardian Mighty Swing will now interrupt any ongoing knockback effects.
  • Warhead Junction
    • Nukes damage updated to 1000 + 12.5% of target’s Max Health (was 2300 damage before).
    • Nukes now ignite structures, dealing 1.2% of their Health per second for 10 seconds. Attacking the building will refresh the duration up to 5 seconds.
    • Nukes now take 2.5 seconds to launch (Up from 1.5 seconds).
    • There will now be fewer nukes that spawn.
  • Garden Of Terror
    • Terror has 12.5% more baseline life.
    • Terror scales significantly harder into late game.
Written by
A lover of all things RPG and TBS, Catherine is always looking for a new fantasy world to get lost in.

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