The Heroes of Might & Magic: Olden Era team and Ana from Heroes Take Turns are back with another video to thank the players for their active feedback, talk about the majority of the changes coming with Early Access and share a little tease by the end.
“In the last community feedback video, we shared the highlights and achievements of Olden Era’s demo and briefly talked about its contents. One more time we wish to thank you all for your warm reception of the demo — your continued support is invaluable here!”
- One of the earliest pieces of feedback that Olden Era has ever received was about its interface and its overly simple layout. It has been partially redesigned with the goal to make it look more visually appealing without losing the functionality.
- Bigger battlegrounds! On top of that, you can also zoom in and out on any object or creature present in combat.
- Global spell unlock has been reworked.
- The game received Readability and Accessibility Adjustments.
- Model updates to improve certain units.

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HoMM: Olden Era – Quality of Life Features Include:
- Visual effects to various global map objects that previously did not feature them to make the map feel even more alive
- The ability to see more detailed information about enemy units on the global map
- Additional indicators on the mini-map
- A lot of additional in-game tooltips
- More visual cues in combat
- More comprehensive display of the requirements for unlocking hero skill subclasses
- An option to quickly finish an ongoing manual battle if the outcome is clear and to turn auto-combat on & off at will.
“For many years, feedback is what helped improve the Heroes series over time and it can be clearly seen thanks to how dedicated you all are to sharing it! There are many more things to come in Early Access, which we wish to share one thing about: it’s now closer than ever! Be on the lookout for our Social Media as we share more news! Until next time!”
