Lessaria Got a New Hotfix

Lessaria Got a New Hotfix

Rockbee Team and Polden Publishing have released a new hotfix for Lessaria: Fantasy Kingdom Sim, the indirect control RTS that follows in the footsteps of the Majesty series.

The sandbox mode is coming, allowing players to spend countless hours playing Lessaria under different conditions and with various types of enemies. The developers are currently hard at work creating an AI system for the enemy that will be able to build a base, and more.

Two new campaign maps that were initially cut are going to be brought back as well. If you haven’t finished the campaign, they will appear mid-way, otherwise you will have access to them immediately.

“We haven’t released anything for a week – we’ve been preparing this big patch. We gathered most of the known bugs and issues and tried our best to fix them – and it looks like we did it 🙂 Jump back into the game check it out and if you still encounter any bugs – please send us your reports. We’ll fix everything.”

Lessaria – the Latest Hotfix Changes Include: 

  • Fixed several crashes and freeze issues on the loading screen
  • Fixed a bug where unfinished buildings could still produce workers after loading
  • Fixed cases where the timer or enemy wave didn’t appear
  • Fixed incorrect display of some environment models
  • Cursor is now locked while rotating the character in preview
  • Adjusted minimap on map 2 – added details and improved color balance
  • Fixed issue preventing players from earning stars on map 14
  • Build button now opens level 1 of the construction menu
  • Reduced narrator icon delay – now depends on time acceleration or pause
  • Fixed merchant freeze on map 14 – also fixed cart shaking and flying issues
  • Fixed rare achievement issues after loading
  • Fixed trading post breaking after loading
  • Fixed ability to build all allied guilds at once
  • Adjusted fair selling prices for buildings
  • New model for Paladin hero
  • Rebalanced wave strength on map 7
  • Added a story achievement for map 7
  • Changed required hero level for succubus quest on map 7
  • Fixed goblin wave timer display on map 4
  • Added VFX for tournament winner – victory effect is now permanent for the hero
  • Expanded tooltip descriptions for most in-game elements
Written by
A lover of all things RPG and TBS, Catherine is always looking for a new fantasy world to get lost in.

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