Once Human — Version 2.3.5 Bug Fixes

Once Human — Version 2.3.5 Bug Fixes

The developers from Starry Studio have released a hot fix for the recent Once Human Version 2.3.5 update. The team asks players to contact them and report any issues via Submit Suggestion form in game. Yesterday, after the server maintenance and changes, the players faced unpleasant issues with account creation and to-up processing. The developers work hard to fix the most major problems as soon as possible.

Ongoing and Completed Fixes

Fixed Issues

  • Players could not sign in or create an account under certain circumstances.
  • Delayed top-up processing.
  • Territory buildings would disappear.
  • “Exceeds Territory range” prompt occasionally appeared during construction.

Expected to Be Fixed by 03:00 (PT)

  • Air Walls appearing within Territory under certain circumstances.
  • Abnormal equipping of Holiday Highlight Glasses.

The 2.3.5 game version of Once Human brought many changes and new content to the game. Aside from new enemies, it changed game balance, including battle related changes.

Version 2.3.5 Update Summary

  • New Deviation: Brave George
    Combat Deviation focused on damage absorption and shields. Grants protection against fatal attacks. Obtainable via wilderness exploration or defeating the Forsaken Giant.
  • New Devourer Phase: Dark Hunt
    60-second survival phase. Remain silent; lure the Devourer toward gas canister-carrying Deviants to end the phase.

New Enemies

  • Sea Rabbit: Aquatic enemy in deep-sea regions. Attaches to target, reverses movement controls. Vulnerable to fire.
  • Morphic Tree: Elite Deviant disguised as trees. Chopping trees triggers hallucinations; follow visual cues to locate and defeat.

Blueprint and Starchrom Overhaul

  • Blueprints activated and upgraded directly with Starchrom.
  • Wilderness rewards now grant Starchrom instead of fragments.
  • Blueprint Shop and Stellar Stairway removed.

Wish Machine

  • Draws disabled March 25. New activity-based rewards arrive on April 22.
  • Super Anomaly Revamp
    Weapon type restrictions removed. Related Cradle nodes and dungeon affixes eliminated.

Territory and RaidZone

  • Redesigned Terminal interface; precise repairs by category.
  • Batch upgrades in RaidZone; reinforcement extended to 72 hours.

Combat Balance

  • FP-9 & MPS5: DMG 14 → 16; reload reduced
  • EBR-14: DMG 38 → 35; reload 2.5s → 2.1s

Other

  • Body type setting independent of weight
  • Hive and Team functions merged
  • Lightforge Loot Crate: Sanzu Beyond (Nethercross set) available after March 25

For more details check out official patch and hot fix notes.

Once Human is a multiplayer open-world survival game available for PlayStation 5, Android, iOS, PC, GeForce Now, Xbox Series X|S

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