RayNeo is expanding its AR glasses lineup on September 4 with two very different product families. The RayNeo iO Smart Glasses are designed as lightweight AI and productivity eyewear, while the RayNeo GT and GT Max are the models gamers will want to watch, thanks to wider fields of view, spatial tracking, integrated audio, and a stronger focus on portable entertainment.
According to RayNeo, the GT Series is not trying to be an all-day notification display. It is built to function as a personal cinema for handheld gaming, travel, movies, and other content that benefits from putting a much larger virtual display in front of the player without requiring a monitor in their backpack.
The standard RayNeo GT weighs 68 grams and offers a 46-degree field of view, while the higher-end GT Max weighs 78 grams and pushes that to 59 degrees. That is a meaningful jump over many display glasses, which generally sit closer to the mid-40-degree range. RayNeo claims the GT Max can simulate a virtual display ranging from 227 inches to 307 inches, depending on the selected scaling mode.
The GT Series is clearly targeted at Steam Deck, ROG Xbox Ally, PlayStation Remote Play, laptop, and mobile users. The wide field of view allows for a larger virtual image, which can make the display glasses feel more like actually sitting in front of a proper TV or projector setup instead of some pop-up display.
The GT Series uses a dual-chip setup, combining RayNeo’s Vision 4000 display processor with its Zone 360 3DoF tracking chip. Viewers have three screen modes to choose from. Pinned Mode anchors the screen in virtual space, while Follow Mode keeps the screen centered in the center of your view as you turn your head. Steady Mode works similar to Follow Mode, but there is a slight delay before the screen moves to meet your view, reducing the visual impact of travel bumps or slight head movements. It is particularly useful for gaming on a plane, train, or hotel bed, where “ideal screen positioning” is usually a fantasy.
The RayNeo GT and GT Max also include four speakers co-tuned by Bang & Olufsen, head-tracked spatial audio, and a directional Whisper Mode intended to reduce sound leakage. Dolby Vision playback is supported when paired with RayNeo’s Pocket TV Pro accessory, though that is more relevant for movie viewing than most games.
The GT Max will be available in small, medium, and large interpupillary-distance sizes, a practical feature that could help address the optical clarity issues that can make AR glasses a poor fit for some users. Both GT models support prescription lens inserts.
RayNeo’s iO Smart Glasses are a lighter 33-gram alternative aimed at all-day use. The iO Smart Glasses use a nearly transparent monochrome green waveguide display designed to show information without blocking the wearer’s view of the world. Focused on productivity more than play, they offer real-time language translation, transcription, teleprompter use, and AI-assisted productivity. They do not include speakers and are not the gaming model, despite having the sort of ambient AI features that will probably find their way into a gaming Discord call eventually.
Both RayNeo iO Smart Glasses and GT Series models go on sale September 4 through RayNeo’s website and Amazon, with live demonstrations planned at IFA 2026 in Berlin from September 4 through September 8. RayNeo has not yet announced U.S. pricing for the new models.
