Rue Valley Received a Big Update

Rue Valley Received a Big Update

Coming from developer Emotion Spark Studio and publisher Owlcat Games, Rue Valley invites players to explore the time loop in a story rich adventure. The players can delve into the anomaly and discover its origins, while dealing with the mental challenges.

The game released on November 11 and has received mixed user reviews on Steam, and the developers have been working hard to address players’ concerns. Rue Valley just received a big update that fixed a lot of issues, implemented some of the suggestions, and added new content:

  • The team added 4 new dreams, which can grant willpower to Mr. Harrow and allow you to better explore his personal story prior to Rue Valley and how it led to his state at the beginning of the game. Exploring or ignoring these dreams will also affect the ending now.
  • There are 2 different endings now, depending on how many and which willpower points Mr. Harrow managed to gather during his adventures in the time loop and what he learned from interacting with Rue Valley and its residents.
  • Added a personal quest for Riley, and you will be able to learn more about her and interact with her more. This quest includes new intentions, interactions, animations, and inspiration points. The new quest is only partially voiced.
  • The developers have completely removed the regular (“slow”) travelling system, and now whenever Mr. Harrow goes somewhere, he will get there in 1-2 seconds, unless it’s time for Percy’s call or the time loop reset. 
  • Reduced the amount of repetition in One Loop at a Time.
  • Enhanced the ending to make it more clear who or what was responsible for the time loop.
  • In response to the feedback from the Chinese community, the team has increased the font size in Chinese localization for all UI sizes.
  • Additionally increased the maximum size of the UI to 1,4x for all languages.
  • Added a tutorial on highlighting interactions. It will appear when you leave Dr. Finck’s room and walk a little. If you play with a gamepad, the same tutorial will display additional information stating that you can cycle between interactions using [L1] and [R1].
Written by
A lover of all things RPG and TBS, Catherine is always looking for a new fantasy world to get lost in.

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