Turn-based strategy Songs of Conquest is back with the Roots DLC, featuring the new faction and bringing sentient vines, walking mushrooms, and the reanimated husks of fallen foes to the battlefield. Over the new few months, the team will share more in a series of devlogs covering everything from troops and lore to biomes and abilities.
The Roots are ancient sentient colonies of flora, fungus, and the bones of dead heroes repurposed to serve the relentless expansion of the Wyldwoods. Grow your might, and spread your roots in five new conquest maps. Learn the ancient secrets of the forest. Command nine new Wielders, dead creatures, now infested and alive under the control of the Tree Mothers.
Unlike the other factions, the Roots do not consist of individuals with their own ambitions. They share a single mind, a collective consciousness that drives their relentless push to spread the Wyldwoods. Where Barya and Arleon are built on personal will and strategy, the Roots are bound by purposeāan unstoppable force of nature.
Previously, the game received the Vanir premium faction through the DLC of the same name.
Songs of Conquest – The Roots DLC Includes:
- A new biome, the sentient forest of the Bleak East.
- 8 troops with new traits and abilities
- 9 Wielders with both new and old specializations
- Their own unique way of handling Essence
- Towns and settlements with new buildings
- 5 new Conquest maps highlighting the new biome and faction
- 2 new challenge maps to showcase the lore and test your skills
- New Artifact sets