V Rising Received Hotfix #7

V Rising Received Hotfix #7

Vampire-themed aRPG V Rising can’t stop, won’t stop: following the release of Version 1.1: Invaders of Oakveil, the developers are hard at work on fixing the bugs, addressing the balance, and more. Hotfix #7 is the latest part of that effort.

“We’re darkening your doorstep to deliver more delectable bug fixes. A little balance tweak that should make corrupted blood a bit less oppressive in PvE and PvP alike, as well as fixing some wording and unintended behaviors. More to come!”

V Rising – Hotfix #7 Includes:

  • Corrupted Blood’s chance of spawning a shadow is down from 30% per ability cast to 20% per ability cast. Damage from the shadows has been increased to 150% from 120%.
  • Fixed an issue where the vampire horse could land on an upper floor in your castle when called to a lower floor.
  • Fixed various typos.
  • Fixed an issue where Talons of the Lich Beast did not apply the correct buff on hit when using Skewering Leap.
  • Fixed an issue where clan invites could not be accepted in the clan menu.
  • Players can no longer feed on minions of the Blood Soul version of Bane the Shadowblade, preventing some edge case issues from occurring.
  • Fixed the Draculin blood tier 3 description. It no longer says it increases spell charges gained by 3%, but instead correctly states that it increases the spell charges gained by 3.
  • Fix to make Sir Magnus the Overseer stay in combat when he blocks himself in with icicles.

The developers also urge players to take a look at the known bugs and fixes and submit feedback if they’re having any issues with the game.

Written by
A lover of all things RPG and TBS, Catherine is always looking for a new fantasy world to get lost in.

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